Description
Luma is seeking a skilled Mid Level Animation TD.
An Animation Technical Director (Animation TD) in the VFX industry plays a vital and multifaceted role that bridges the gap between the artistic and technical sides of animation production. They focus on streamlining workflows, resolving technical challenges, and ensuring smooth integration of tools and assets, all while enabling the animation team to focus on their creative work.
NOTE: All positions are Work remotely from Home role in BC. Candidates must be located within British Columbia, and have the legal right to work in Canada to be considered only.
\n- Provide real-time support for animators to address workflow or software-related challenges.
- Provide support for rigging, character dynamics, and deformation systems.
- Work with rigging, simulation, and lighting teams to ensure consistent asset delivery and functionality.
- Communicate effectively with the Animation Director, animators, and other departments to address technical needs and deliver solutions.
- Troubleshoot and fix issues related to animation, rigs, or asset integration before they impact deadlines.
- Ensure seamless integration of animation assets into the broader production workflow.
- Develop rigging and deformation solutions to support character and creature animation.
- Identify and resolve technical issues in the animation process.
- 5+ years in a technical role within the VFX, animation, or gaming industry.
- Hands-on experience with animation workflows and production pipelines.
- Solid knowledge of Maya
- Familiarity with rigging, character dynamics, procedural animation, and deformation techniques.
- Strong problem-solving abilities and attention to detail.
- Excellent communication and teamwork skills to collaborate across departments.
- Ability to work in a fast-paced environment and meet deadlines.
$104,000 - $124,800 a year
\nCome as you are. Luma is a committed equal opportunity employer.
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